Star Wars: Battlefront II . It is a high- selling Star Wars video game following the many adventures of several characters.
Star Wars: Battlefront II is a 2005 first-and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by. The official site for Star Wars, featuring the latest on Star Wars: The Last Jedi, Rogue One: A Star Wars Story, and Star Wars Rebels.
About This Game With brand new space combat, playable Jedi characters, and over 16 all new battlefronts, Star Wars Battlefront II gives you more ways than ever before.
The wait between Attack on Titan’s first season and its second one was around four years. Thankfully, the wait for season three won’t be that long. Season three.
The two games are very similar, as both revolve around troopers from various factions fighting in different locales. Battlefront II, however, includes elements and missions from Star Wars: Episode III Revenge of the Sith, as well as enhanced aspects of gameplay including space combat and the ability to play as Jedi characters or other heroes. A greater emphasis is also placed on storytelling through open- ended mission- based objectives.
Also included are all- new classic trilogy locations including the Death Star interior, and Tantive IV. However, some of the original battlefronts from the first game, such as Rhen Var, have been removed. Engineer replaces the Pilot on land as the Pilot is now the primary Space Class.
The third is a special . For example, the Republic forces can choose to become Clone Commanders, while players siding with the CIS can make use of IG- 1. Magna. Guards. For example, any unit can obtain the .
The mission consists of the following tasks. Reach a specific point on the map. Nothing at all like the simulations on Kamino. Of course that's pretty much the way it was for all of us, wasn't it? All that breeding, all those years of training, it doesn't really prepare you for the all the screaming, or the blood, does it?
Frankly I'm amazed we ever made it past the first hour, never mind the first day. Incredibly, the 5. Geonosis, emerging battle- hardened, and ready for whatever the war would throw at us.
Campaign mode. In Campaign Mode, the player follows the campaigns of the 5. Legion as told through the Journal of the 5. As players progress through the game, they play as a clone trooper during the reign of the Republic and as a stormtrooper during the reign of the Empire. The game also gives the option to skip space missions. The Clone Wars. have torn a rift across the. Galaxy, its populace weak in. Their. unwavering loyalty to the.
Chancellor, combined with. Republic's desperation to. Palpatine's ultimate plan.
Emperor Palpatine has. Galactic Empire. to rule in its place. Now known across. The clone troopers fight alongside Darth Vader against Jedi Temple Security Guards and Jedi.
Because the mission is told from the perspective of the clone troopers, the Temple Guardians and Jedi in this mission are set as Rebels. The Empire fights the Royal Naboo Security Forces on the streets of Theed. In these two missions, a rogue Geonosian engineer by the name of Gizor Dellso has reactivated the hidden droid factory on Mustafar. The 5. 01st must first eliminate space defenses, then land on the planet and assault the factory.
The Prime Minister of Kamino has been secretly growing a new Clone Army, bred to take up arms against the Empire. Darth Vader hires Boba Fett for his knowledge of the inner workings of the clone facility and sends the 5. Kamino to destroy the cloning facility. In this new mode, players build and maintain fleets and try to achieve galactic dominance by conquering enemy worlds.
A map of the galaxy shows planets controlled by the player, enemy- controlled planets, and pockets of empty space. Since there is only one map per planet (except Tatooine, even though Jabba's Palace is not in this mode) Planets can only be controlled by one side or the other, unlike the first game, where planets could be neutral. If an enemy capital ship is in orbit around the planet, the battle begins in space; otherwise a skirmish begins on the surface. A space battle also ensues if two enemy fleets meet in empty space. If the victor is attacking a hostile planet, a ground battle begins directly after the victory. The credit values for winning and losing vary based on the planet conquered as well as the number of planets already controlled by the faction.
The cost to build more fleets depends on the number of fleets already in play. Team 1 then wishes to buy another fleet, which costs 2. They also begin with 1. At the beginning of any turn, the player has the option to purchase another class. The costs vary based on the class. Instead of controlling the planets to gain these bonuses, the player must purchase them at the beginning of his/her turn.
These bonuses can be used to aid their forces, protect command posts, or harm enemy units. However, once the bonus has been used it will need to be bought again.
A player can have a maximum of 3 bonuses at a time. If the player take the enemy's base planet (bolded in the following list) he/she obtains twice the number of credits than normal, and that planet is permanently removed from gameplay. A celebration with fire- works is held on Endor, Naboo, and Tatooine. Heroes of Yavin are seen reunited . Anakin Skywalker becomes a Jedi Master. Ki- Adi- Mundi, Aayla Secura, Plo Koon and Stass Allie are not killed by their troops as Order 6. The clones remain loyal to the Republic and the Jedi Order.
Galactic Civil War never occurs and Anakin does not become Darth Vader. Darth Vader captures Princess Leia and is seen Force choking her on the Tantive IV. The Imperials push back the Rebel forces on Endor and defeat them in a space battle as well. Luke surrenders, and is shown bowing down to Palpatine on the Death Star II. The Emperor and Darth Vader rule the Galaxy. Then, they lead an attack on the Jedi Temple with Darth Sidious as their leader. Anakin and Count.
Dooku are shown dueling on Mustafar. Dooku kills Anakin on a bridge above a lava resovoir. Darth Maul and Jango Fett are show to be alive and well, battling the Republic on various planets. General Grievous hunts down and kills the remaining Jedi.
There is also a glitch on the PS2 and PC versions of the game: when zooming in between Mustafar and Endor and pressing pause, two extra modes appear: Team Deathmach and Team CP. However, both are unplayable without modding the game.
An army of indigenous forces (e. Wampas) and a faction (e. Rebel Alliance), fight each other to reach a set number of points first.
This mode is somewhat unbalanced, as some forces are stronger than others; for example, the Endor scenario pits rock- wielding Ewoks against the scout trooper. The Ewoks are technically more powerful due to the scout trooper's role in the game as sniper infantry. Rebel Infantry (All Variations). Kashyyyk: Wookiees (bowcaster, fusioncutter or thermal detonator) vs. IG- 1. 00 Magna. Guards (Bulldog Rocket Launcher, Radiation Launcher, Neuro Poison, Recon droid). Mos Eisley: Jawas (Ion blaster, fusioncutter) vs. Tusken Raiders (Bolt Action Rifle or Tusken cycler).
Naboo: Gungans (fusioncutter, thermal detonator) vs. Rebel Infantry (All Variations).
Capture the Flag. Capture the Flag, or CTF for short, is another mode available for play on all maps (including space maps). In CTF, two factions try to capture a flag and return it to a base. Points are awarded to the team for the number of flags recovered. Winners are determined by the number of flags captured, either by a set number of captures or a time limit.
When a Jet or Dark Trooper picks up the flag they can't fly. When Jedi pick up the flag they will not be able to use Force Jump or Force Hover. Droidekas cannot pick up the flag while in ball mode.
Some rules vary depending on the variations present in the game, 1- flag and 2- flag. The objective is to capture the flag and bring it to the opposite faction's base.
This is the only CTF mode available for Space maps and some close to big maps like Yavin 4 or Hoth. It involves two factions which both hold a flag at their respective bases. The player must steal the flag from the enemy's base and return it to their own base. The team to reach that number first wins. It plays out with the Heroes controlling the sea wall and Villains attacking from the island. The idea is similar to Assault mode. When the player's team is the first to reach a certain number of points, victory is declared.
The mode also limits the command posts, so that none can be captured or lost. The difference between XL and Assault is that in Assault there are always 1. XL there can be more than 3. This mode is only available in the PC version because the PC is the only system able to calculate the huge numbers of entities. Each offers a different battlefield function. Almost all classes are identical for each faction, keeping the game balanced.
In the instant action mode you can add units if points increase like wookiee warrior or CIS Magna Guard. They have a notable weakness against Vehicles, but can destroy one in groups, and are effective in nearly every situation, from close combat firefights to long range suppressive fire. They carry blaster rifles which are effective at short, medium, as well as long ranges. These soldiers also carry 4 thermal detonators, while other classes can only carry 2.
Because of their rapid- fire blaster rifles, troopers are often the frontline troops and are best at taking out enemy infantry head- on. They are fairly well- balanced in terms of speed, firepower, and endurance. It consists of soldiers armed with missile launchers that are able to lock- on and home in on vehicles, primarily used to destroy vehicles and turrets. They also carry two thermal detonators, mines, and a light blaster pistol for short- range protection. As one of the heaviest units, they have one of the highest endurance and defense and can sustain a lot more damage than units from other classes.
They are, however, one of the slowest units in the game, and as their launchers cannot lock on to non- vehicle targets and require reloading after each shot, they are not well suited for dealing with groups of enemy infantry. In addition to their missile launchers, heavy troopers are equipped with a standard blaster pistol as a side- arm, thermal detonators, and proximity mines. These mines emit an obvious red- glow and will not be set off by a teammate, although it can still kill them if they are caught in the blast radius. It takes a single headshot to kill every unit except Heroes and droidekas.
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